JUNIOR ANIMATOR

(FIXED TERM CONTRACT)

Fabrik Games is looking for a highly skilled and motivated Junior or Mid Level Animator to work on an exciting AAA sci-fi/horror project on a fixed-term contract. The contract is for 8 and a half months with the possibility of going permanent. If you have a portfolio showing love for creating sci-fi and futuristic scenes with a broad range of animation styles, then this could be an ideal role for you. Working mainly in Maya, you’ll need to have a good understanding of all aspects of game art creation and optimisation and be comfortable working collaboratively within a multi-disciplined team.

RESPONSIBILITIES:

  • Consistently create high-quality, appealing animations that directly contribute to the realization of successful game characters and interactive cinematic sequences

  • Take ownership of animated work from early pre-visualization to final polish

  • Be a strong team contributor

  • Meet production schedules and deadlines

  • Implement animations into the project’s engine with full ownership of your work and liaise where necessary with the technical designer/programmer to facilitate this 

  • Serve as an active participant in team discussions, critiques and reviews

  • Collaborate directly with senior animator, designers, programmers and other artists to ensure that your work is created in the most efficient and technically responsible manner

  • Contribute to the conceptualization of character behaviours and abilities

REQUIREMENTS AND QUALIFICATIONS:

  • Exhibit a strong understanding of the fundamental principles of animation and how they can be used to enhance gameplay

  • A strong understanding of modern video game animation systems

  • Thorough understanding of animation fundamentals for human and non-human characters

  • Demonstrable experience in creating animation of a high standard while maintaining visual and functional specifications for game mechanics

  • Excellent animation knowledge or at least one major 3d package (e.g. Maya/3DSMax)

  • Knowledge of animation set up in Unity/Unreal

  • An understanding of game development practice within a studio environment

  • Industry Experience: 1+ years’ experience

  • Worked on 1 x shipped games  

NICE TO HAVE

  • A love for sci-fi and horror-themed media

  • Interest in playing games and current technical trends in the medium

  • Experience editing Motion Capture in MotionBuilder.

  • If you have worked on first-person games as an animator would be beneficial but not essential

  • Basic modelling knowledge in any 3D package

BENEFITS WE OFFER 

  • Competitive salary dependent on experience

  • Remote working

  • Flexible working hours

  • 33 days annual leave including public holidays

SUMMARY

  • Contract: Fixed Term Contract (8.5 months) with the possibility of going permanent

  • Hours: Full time (37.5 hours)

  • Location: Home-based

Please note that by submitting your application to Fabrik Games Limited your details will be registered with us so that we can contact you about suitable job opportunities now and in future. You may unsubscribe at any time by emailing us directly via our website.

HOW TO APPLY

To apply for this role please send a cover letter, CV & any relevant portfolio work to jobs@fabrikgames.com

Fabrik Games is working directly with pre-approved recruitment agencies, and as such we will only accept CV's and portfolio from direct applicants or applicants provided by the pre-approved agencies.

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