We offer a competitive salary, which is dependent on experience.


Fabrik is a unique independent games studio looking to expand its highly experienced team in Manchester.

We are about to celebrate our 6th birthday and we are currently looking at expanding our team up to 30 by December 2020 as we are working on a globally recognised sci-fi/horror, AAA cross-platform title for the next 2.5 years.

Over the next 5 years, Fabrik will be bringing the development of world-class games to market with new IP creation always at its heart. This will be done through co-development opportunities and working on future-facing platforms which means further expansion into a different genre of games and technologies.

The Studio prides itself on a good work/life balance, with flexible working around core hours in a friendly and relaxed environment.

Based at Arbeta, we are just 10 minutes away from the vibrant Manchester city centre, with excellent transport links and free parking in the large car park next to the building.

Free weekly exercise classes are available for all staff, including Yoga and Circuit Training.

We're looking for a new Game Director to join us and lead a new project team on one of our most renowned titles. You'll be responsible for leading the creative vision of the project, and providing support, mentoring and guidance to the wider design team. The ideal candidate will have a demonstrable track record as a Creative Lead or Lead Designer on multiple high-profile titles.



  • Working Knowledge of the whole development process

  • Ability to communicate clearly with all development disciplines.

  • Approachable to all staff

  • Constantly striving to improve the overall quality of the game

  • Must have a focus on design, centred around the player experience

  • Previously shipped 1 x game as a Game Director

  • Has a very positive attitude and can inspire positivity in the development team

  • can account for all the challenges of game development, in terms of schedule, technical constraints, and the demands of the publisher and audience.

  • Able to identify talented developers and nurture career progression in the studio.

  • Have shipped at least 1 game in a similar role

  • Excellent working knowledge of industry software packages such as MS Office, Project management software and version control software

  • Working knowledge of Agile development

  • Preferred development experience of action, horror and Sci-Fi games.



  • Create a captivating vision for the project that key stakeholders understand and inspire the development team.

  • Responsible for ensuring all team members of the project always understand the vision.

  • Be able to use both passion and logic to articulate and defend their Creative Vision

  • Lead the team decisively in defining, articulating and executing the Creative vision

  • Work closely within a leadership team to ensure the project reaches a high-quality standard whilst also achieving milestone goals within deadlines.

  • Engage with team members to ensure their creative voices are heard during development.

  • Represent the views of the project team during more senior meetings.

  • Do your best to ensure team morale is high during development.

  • Ability to work effectively in team sizes 20-30 people.

  • Work closely with Development managers to ensure the project remains within budget

  • Show awareness for the commercial appeal of vision and direction.

  • Responsible for ensuring the vision is within an attainable scope for the chosen team and dates.

  • Reporting the game's quality progress to the team, studio management, and externals



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