Copyright © 2019 Fabrik Games. 'Filthy Lucre' & 'The Lost Bear' are registered trademarks of Fabrik Games Ltd. All rights reserved.

DURATION

Permanent

 

SALARY

We offer a competitive salary, which is dependent on experience.

OVERVIEW

Fabrik is a unique independent studio looking to expand its highly experienced team in Manchester.

Having just celebrated our 5th birthday with a collaborative studio rebrand, we looked back on the previous titles we have worked on including, Filthy Lucre, The Lost Bear and The Persistence which received high Metacritic scores over 77 and 78 respectively.

We are currently looking at expanding our team up to 30 by December 2020 as we are working on a globally recognised sci-fi/horror, AAA cross-platform title for the next 2.5 years.

Over the next 5 years, Fabrik will be bringing the development of world-class games to market with new IP creation always at its heart. This will be done through co-development opportunities and working on future-facing platforms which means further expansion into a different genre of games and technologies.

The Studio prides itself on a good work/life balance, with flexible working around core hours in a friendly and relaxed environment.

Based at The Sharp Project, we are just 10 minutes away from the vibrant Manchester city centre, with excellent transport links and free parking in the large car park next to the building.

Free weekly exercise classes are available for all staff, including Yoga and Meditation.

We’re looking for a new Technical Director to join us and lead a new project team on one of our most renowned titles. You’ll be responsible for leading the creative vision of the project, and providing support, mentoring and guidance to the wider design team. The ideal candidate will have a demonstrable track record as a Creative Lead or Lead Designer on multiple high-profile titles.

REQUIREMENTS

  • Advanced knowledge of C++ / C#.

  • Familiarity with working in 3rd party engines like Unreal Engine 4 and Unity.

  • Multiplatform development experience.

  • At least 2 years in a Lead Coder or Tech Director role

  • Approachable attitude and work ethic.

  • A self-motivated worker who can prioritise the workload of the entire code team.

  • Outstanding management and communication skills.

  • Strong understanding of game development practices.

  • Able to suggest and implement improvements to the company’s development practices.

  • Well versed in current and emerging Software / Hardware

 

RESPONSIBILITIES

  • Take the lead in technical strategy and code direction for the studio.

  • Provide concise development progress updates to production team.

  • Able to provide feedback, guidance and advice to code team as needed.

  • Recognize development and technical risks on projects and implement contingency plans and process to prevent/minimize risk in the future.

  • Recruiting coders to build a strong code team.

  • Mentoring and developing team members with a focus on performance management.

  • Being the standard-bearer for coding practices in the studio.

  • Developing and maintaining a high bar of quality for the code team.

  • Frequently review work and provide feedback to the development team.

  • Work closely with other team leads to ensure positive working relationships across all disciplines.

  • Working closely with the Production team to schedule tasks for entire code team to ensure milestones are met.

 

TECHNICAL DIRECTOR